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 Werewolf: Moon Scar

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Raven
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PostSubject: Werewolf: Moon Scar   Mon Jun 01, 2015 11:16 pm


Here envisions a story not meant to be taken lightly, even if the intentions are for amusement, never forget what crawls through the shadows at night, for they could mean an unpleasant change in your fate.

Welcome to the lovely town of Absalm in the Naskepow province, a village set on the edge of the woods, quiet and peaceful. At least it would be if it weren't for a strange series of attacks claimed to be caused by the mythical forces known as werewolves. Every night or so a new victim is found, usually as mangled up in a pile of flesh as the previous. The village, while not panicking yet, are concerned enough they want to remove the issue from the source. However, the werewolves appear human during the day, most likely even living within the village itself. How can they ever be found?

Absalm is essentially a colonial village. They have some modern concepts, like bathrooms, but it is still a bit of limited technology. Otherwise they could just use DNA or something to track down the hounds. Think Salem, just with a little bit of magic and werewolves instead of witches. Except that one witch. S/he isn't a real nuisance though, just a pest.

There is/can be a cross of cultures in for characters, like mixing western and eastern styled characters, or bringing in more fantasy themed. Just don't go over board and stick with the basic time period. So no hoodies, robotics, lazers, aliens or anything that screams what you've grown up around.



Now, players, pay heed to which token you choose. You could always just be a villager, waiting to see if you're the next midnight snack, but what fun would that be? Wouldn't you like a chance to have a greater role in this series of unfortunate events? Here are some special roles that might be of interest for you. Feel free to make your own role but it must be accepted by the Head Mistress.

Code:
Character
Name:
Age:
Gender:
Side*:
Role*:
Occupation*:
Personality:
Background:
Other:

*There are two teams (sides), the werewolves and the villagers. This will be so we can keep track of whose involved. The role slot is if you wish to have something special to do, something else to keep track of based off of the party game. Occupation is the less important detail that's actually the most required to put: While your occupation could very well be the special role you have; if you're say a werewolf, you still need a day job while you're human.

Also, feel free to make second characters/ extra NPCs. I have some character pics as backup for just random npcs. We don't have to use every role listed, I'll just whine if a few aren't. But the extra characters, they could be inspired by the roles not yet used, or doubling up or made just so we take longer than 3 weeks to play. New victims residents can always move in...

* Team Werewolf *

Werewolf - duh. You are the prime villain. Well the hero of your story. There needs to be at least 2 werewolves. They are a pack usually. Show your human form in the sheet. We know at night you are in the form of monsters. We need to see your daylight mask, so no puppy ears. Also, RPers or those being werewolves choose if they turn werewolf from A) every night B) nights of the full moon or C) at will (though usually just at night)

Minion - You are actually a regular human but you're in league with the werewolves. You like seeing the village become a place of terror and would gladly offer your life if it meant the werewolves surviving. Though if it can be helped, you'd rather stay around and watch the show.

Alpha Wolf - leader of the wolves. The pack tends to follow your command, even the unruly ones. You have the power to transform others into werewolves and the wisdom to know when to do so. Used when there is only 1 werewolf in the beginning or we feel like prolonging stuff.

Mystic Wolf - the enchantress on the werewolf side. Your powers are not that strong as the Seer's due to the werewolf blood, but your powers do help your pack.

* Team Villager *

Villager - There are many of you, so you have numbers on your side against these fearsome beasts. However that also means there's a harder chance of figuring out whose the villain among you. When in doubt, be a villager. You can always have fun tricking others, or just hope you survive to see the next sunrise.

Seer - a fortune teller if you will hoping to use her powers to aid the village. When enough of your power is gathered, you can sense upcoming misfortunes. Upon finding the right spell, you just might be able to find out who the enemies are.

Mayor - leader of the village. You just get a stronger say when choosing lynching and more political sway over the people when in high moral.

Masons (2+) - You know who your brothers are. You live together in the masonry building performing ceremonies. You are considered a truthful bunch, unless you seem to have an increase in headcount for members at least.

Hunter - A normal hunter, or one whose looking forward to some wolf pelts. If you're attacked though, someone else is immediately going down with you. We can double up easily on this one.

Doctor - Help save a poor soul, if you arrive in time that is. Also doesn't help if you're out of medical supplies, which seem to be happening more often recently. Still, a powerful character all the same.

Robber - just what you think you are. but the question is, are you going to try to find a way to steal more than just trinkets? maybe even ones own identity?

Troublemaker - oh what fun do you have. Spreading gossip around town. You are trying to make things difficult for everyone just because you want to.

Drunk - You poor soul. No idea what's going around you. You're trying to do your best for the village, even with your alcohol suppressed depression, but you just aren't sure where you've been at night or who you exactly talk to. Who knows, you could be the secret to the village's survival or just might be doing the wolves dirty work.

Insomniac - Interesting role here. No specialty per say but you don't sleep well at night. Not at all. You're always tired sure, but hey, you'll have a heads up being awake if someone tries to attack you. Course what could you be doing if you left your room during the night...


* Team Other *
There are a few cases of others who are on different sides from any others. Most tend to lean toward one side of the fence or the other, but a few are solely a different team altogether.

Lovers - whomever these are, Cupid decides remember, they care not for the troubles of others and solely want to live happily as a couple.

Paranormal Investigator - a villager searching to end this issue until he finds out the truth too quickly. Your goals are shifty, depending on what you unravel you will change sides, but start initially in the Village slot. A fun role for sure.

Tanner - a bit of a downer but one who hates his job so much he'll pretend to be a werewolf enough for the villagers to want him dead as well. He dies, neither the village nor wolves win.

Lone wolf - a werewolf yes but is on an agenda on his own. He cares not for his fellow lupine, as much as he lets them believe. His long term goal is to get them singled out and killed so that he may reign over the region.

Troublemaker - oh what fun do you have. This role is a villager but can also come down here for you could do simple stuff like gossip but if you're adventurous you could even try to stop the village raids or wolf hunts, making neither side get accomplished.

Witch - a villager for the most part, and you're not bad or mean per say. However, you like spreading misfortune. Spell casting amuses you. Of course so does observing the scene play before you. At times can accomplish what the doctor or Seer can't, but for a price.

Other - I'm sure the writers could figure out another third party member if they were so willing.


Now remember dear residents of Absalm, you are trying not to lose this game. The stakes are high. Feel free to lie and connive your way to your next breath of air. This is a test of wit, and trickery can be your friend... or it may just cost you your last chance at survival...




*I think that's everything. I'm thinking of Seer/witch fyi. have fun peeps.


Last edited by Raven on Tue Jun 02, 2015 10:19 pm; edited 1 time in total
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PostSubject: Re: Werewolf: Moon Scar   Tue Jun 02, 2015 12:11 pm

Character
Name: Lucas

Age: 23
Gender: Male
Side*: Villager (Other?)
Role*: Paranormal Investigator
Occupation*: Librarian
Personality: Lucas is very calm and collected, and although he is worried about the wolves, he does not freak out when someone was eaten. Instead, he tries to study why that person would be the most likely to die. He's very thoughtful in his replies and is always the one who can seem to read people easily (he'll get you exactly what you wanted for your birthday!). He enjoys reading and has his own collection of all different kinds of books. He hates freeloaders and if you want his help, it'll cost something.
Background: Lucas grew up in a middle-class family that owns the library. He has no other siblings, and he will take over the bookshop after his father retires or is deceased.
Other: N/A

Character
Name: Rin

Age: 6
Gender: female
Side*:
Role*:
Occupation*: Schoolkid
Personality:
Background:
Other:
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PostSubject: Re: Werewolf: Moon Scar   Tue Jun 02, 2015 12:34 pm

Name: Barnabas

Age: 32
Gender: Male
Side*: Werewolf
Role*: Minion
Occupation*: He works as a Blacksmith for the town, making all swords, shields, hammers, anything made from iron or steel. He's a very lousy worker because he was forced into this family by his father, John, who held the title as the best blacksmith in the nation for many years.
Background: Barnabas' entire line of family have been blacksmiths, yet he is the only one since the beginning that has not enjoyed working there. His father died 5 years ago from unknown reasons, forcing him to take over the business. Despite his father making him become a Blacksmith, Barnabas loved his father for he spent every waking moment with him. Barnabas has blamed the entire town for the death of his father... even without evidence. He plans revenge against them someway, somehow.
Personality: Because of his hatred towards the town, he is very grumpy and unhappy most of the time. He disrespects every town member and treats every single person he comes in contact with as if they are the reason for his father's murder. No one has seen Barnabas smile in many years, so they try to keep their distance from him as much as they can, unless they need weaponry from him.
Other: N/A

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Name: Nicolas

Age: 22
Gender: Male
Side*: Villager
Role*: Hunter
Occupation*: Nicolas's father owns a general shop in towards the center of town. The shop receives more traffic than any other store in the area and Nicolas is one of the few managers of it.
Personality: Nicolas is a soft spoken young man. He tries his best to treat everyone he meets with respect and kindness. A lot of this comes from his father teaching Nicolas the right ways to live. He is very determined on getting results he wants and will stop at nothing for them. Nicolas has a lot of common sense, yet most of that is left behind when he falls in love. He likes to romanticize things heavily in his current relationship with Ayiana and will do anything just to spend time with her. When he falls, he falls hard. Nicolas is also a very skilled hunter. He brings back most meat and fur products that you would see in his father's store.
Background: Nicolas' father is well-known in the community for his goods and low prices. He's friends with many people in the area and that is why it is so important for Nicolas to keep a good image for his entire family. The entire town knows him and who he is so it is his job as a member of his family to keep a good image.
Other: Nicolas is currently dating Ayiana and is questioning how big his feelings for her really are. He began having feelings for her as soon as she walked into his store and ever since then he has been growing closer and closer to her throughout their relationship.


Last edited by Brian on Wed Jun 03, 2015 4:06 pm; edited 3 times in total
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PostSubject: Re: Werewolf: Moon Scar   Tue Jun 02, 2015 10:57 pm

(I'll probably expand later)

Name: Ayiana
(except without the lame pigtails and a bit less revealing)
Age: 21
Gender: Female
Side*: Villager
Role*: Insomniac
Occupation*: She works as the apprentice to the town's sheriff, if you will. She has mastered her skills with a dagger, and her lack of empathy make her effective at upholding the law. The deviants of the town dislike her for her grounded attitude and uncompromising nature.
Personality: As one who has suffered many hardships, Ayiana is someone who is a bit reserved about forming relationships with anyone due to her angst-y outlook on life. While she's not hostile to those who try to talk to her, she mainly keeps to herself due to her trust issues. When she does bond with someone, however, she is intensely loyal to them, and will sacrifice anything, even her own life, in order to keep them safe.
Background: Ayiana grew up in a relatively large nomadic tribe, whom with each and every person she loved as if they were her own family. Things were going relatively well, until her sixteenth birthday, when she had decided to take a trip down to a local lake instead of remaining on guard duty. Nothing had ever happened, so why would that night be any different? Unfortunately, she chose wrong. That night, her father, mother and sisters were slaughtered by what appeared to be the claws of a werewolf, whom were said to have haunted the tribe. Though she was devastated, she stuck with the tribe, and each subsequent year on her birthday, a section of the tribe was slaughtered. Now she is the only one left of her tribe, and she haphazardly stumbled into Absalm about a year ago. As always, she remains watchful, wary, and anxious. Deep down, however, she hopes that she can escape her curse.
Other:
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PostSubject: Re: Werewolf: Moon Scar   Fri Jun 12, 2015 2:31 pm

For those who are wondering, I've been delaying a bit to give a little extra time for others to join. I know I'm waiting for one. In the mean time, I'll be putting a section for NPC characters, once to help flesh out the town, they can be anything and everything. So if you have alternative pictures, feel free to put them up with a name and occupation. I have 5 NPCs ready just about, but there can always be others, we need victims ^_^


Name: Serena

Age: 30
Gender: female
Side*: Villager
Role*: Seer
Occupation*: Fortune Teller
Personality: a sweet woman. Interestingly, she's calm during major trouble, but has mini panic attacks during small stresses more often.
Background:
Other: Her power ironically grows strongest twice during the moon's cycle. It's strongest during the New Moon and next strongest during the Full Moon.



Character
Name: Maple

Age: 237 (appears 24ish)
Gender: female
Side*: Other
Role*: Witch
Occupation*: Potion shop
Personality: Chaotic Neutral at its finest. She is quite mischievous and not a little greedy.
Background: a witch that has been living in the area for years. She's seen travelers in the area come and go. As Absalm developed, territorial stresses developed, especially after the werewolf pack moved in from the neighboring county.
Other:


Last edited by Raven on Tue Jun 30, 2015 2:14 pm; edited 2 times in total
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PostSubject: Re: Werewolf: Moon Scar   Wed Jun 17, 2015 5:44 pm

We need more people on team Werewolf, sooo


Name: Diana


Age: 19
Gender: Female
Side: Werewolf
Role: Mystic Wolf
Occupation*: Diana works in the general store, as a manager besides Nicolas. She works hard, but is quite clumsy at times. She is also the one who usually counts the stock in the store, keeping track of what comes in.
Personality: Despite being a Werewolf, Diana is quite kind. She tends to try to stay away from conflict, and use her powers to help her side win, silently. She shows little to no signs of being a wolf, as her nature and attitude towards others is always positive. However, she is still loyal to her pack, and will try to get them out of being linched at any cost.
Background: Diana comes from a proud, well respected family. Her mother used to be the old Mystic Wolf, until Diana became old enough. They keep their identities a secret, until night falls. She decided to work for the general store, to hide her identity further. She feels if she can gain trust, she won't be the first one for the death sentence.
Other: Diana, even when not transformed, has wolf ears. She was born with this oddity, to signify her mystic power. She usually hides them under a hat, or position them to be hair ornaments.

Pretty late to the party with this one ^^;
Name: Maxwell Robinson (Around town known as Drunkinson)



Age: 26
Gender: Male
Side: Villager
Role: Drunk
Occupation: Maxwell's occupation is unknown, but he is usually found in the local tavern or on the street passed out. He is usually drinking at all hours of the day and when he isn't, he is smoking.
Personality: Maxwell has a really gruff personality and hates children. He hardly talks to anyone in the town as rumors have spread far and wide. When he is drunk, he is a bit more outgoing and usually talks about rubbish. He is completely unaware of the Werewolf situation.
Background: Maxwell wasn't always an alcoholic. He used to be a nice man who had a wife and a child, Violet. He was part of a middle-class family and had a steady job. However, when one day he went on a business trip out of town, he returned to find his wife murdered in their house and Violet missing. He asked around town for a long time for Violet, and nobody knew what happened to her. To deal with his grief, he starting drinking, a lot. Before he knew it, he was drinking his life away
Other: Will be drunk an occasion, you are warned Wink


Last edited by Seek on Sun Sep 06, 2015 6:51 pm; edited 2 times in total (Reason for editing : I wasn't happy with Maxell's backstory, so I changed it up ^^;)
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PostSubject: Re: Werewolf: Moon Scar   Wed Jun 17, 2015 11:23 pm

Just cause I like being different, also got approved so time for third party fun.


“Controlling your fear is the first step to being a proper lawman. Ain’t a being alive gonna scare you if you’ve looked death in the face”

Character

Name: Nate Hunter
Age: 32
Gender: Male
Side*: Other
Role*: Lawman
Occupation*: The Town Sheriff
Personality: Relaxed, comforting and approachable.
Background: Nate Hunter stands as a beacon of hope for the people of Absalm. He came one night when a Sioux chieftain came to him and told him the sad tale of the town. Nate had always been a peacekeeper. When banks troubled poor farmers for their lands. When inhabitants came to blood with indians. Nate took to the front. Every being, human or otherwise knows Nate stands on fair ground. He will not look down on anyone based on their race, religion, or monstrous status. If you do break the law, now you’re in trouble. He will not raise a hand if it is unnecessary and tries his best to bring conflicts down with minimal bloodshed. He is the perfect term of lawman. He is brilliant when following clues and questioning people. He is a deadeye when needed but his resentment of killing people can cause him problems in a firefight. He is by far no means immortal as he has been winged and wounded many times. In his history as lawman only one being has eluded him and that is “The Hanging Judge”.
Other:Nate Hunter only dream is to see a land of prosperity and peace. He has stopped more situations with discourse than you can count and has come to be a neutral for all parties. Any time a dispute comes people seek him out and every side knows he is the perfect moderator. Due to this nature he has been blessed by various shamans, witches, priests and more. He has high status in many organizations legal, illegal and monstrous. If the day comes the Nate falls you can count on a public outcry. When not needed or immediate peacekeeping you can find him researching and following any leads that may locate “The Hanging Judge.”


Character

Name: “The Hanging Judge”
Age: ???
Gender: ???
Side*: Other
Role*: Judge, jury and executioner
Occupation*: Unknown
Personality: Unstoppable
Background: “The Hanging Judge” has had a presence a little before Nate Hunter arrived. Usually on rare nights of the blood moon or full moons This being arrives into town. He hauntingly strides through town to his destination. He usually hunts down one person in general. Any who cross him die to his strange firearm. He passes through walls and the like to his intended target. Once located he drags them out to a tree and lynches them with or without an audience. The victims are usually found to be guilty of some hidden atrocity. As much as Nate investigates this phenomenon he always seems to come up short on stopping this being.


Last edited by DuskCorruption on Tue Jun 30, 2015 6:31 pm; edited 1 time in total
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PostSubject: Re: Werewolf: Moon Scar   Tue Jun 30, 2015 3:05 pm

NPC List and Relevant Information

Here is the list of side characters when they come up. This will give quick info and whether or not they are expired. I will slowly update this. so glance back at here from time to time. If you make characters up for your posts, I'll even include a section for them.

So Coming Soon to a webpage near you: characters galore!


The Masons
Currently showing Andrew and Mina :3



Deceased

Suzanna


Olivia


Characters coming up:
 
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